AI Insights · Timothy · October 2023
Top 5 First Person Games on iOS in Mexico Q3 2023
Explore the performance trends of the top 5 first-person games on iOS in Mexico during Q3 2023, including metrics on weekly downloads, revenue, and active users.
The third quarter of 2023 saw notable trends in the performance of top first-person games on iOS in Mexico. Here’s a detailed look at the weekly metrics for the top 5 games, according to data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced significant fluctuations in weekly revenue. Starting at around $48.5K at the end of June, it peaked at approximately $307K in the first week of July, before gradually declining to about $65.5K by late September. Weekly downloads showed a peak in early August with around 39.4K, tapering off to about 25.8K by the end of the quarter. The game maintained a strong user base, with weekly active users fluctuating between 336K and 374K throughout the quarter.
Arena Breakout: Realistic FPS from Level Infinite saw a varied revenue trend, starting with around $542 in the second week of July and reaching up to approximately $6.9K in mid-August, eventually stabilizing around $5.4K by the end of September. Downloads experienced a sharp decline from 36K in early July to about 4.7K by the end of the quarter. Active users followed a similar trend, starting at 35K and dropping to around 19.8K by late September.
Traffic Rider from Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. showed modest revenue performance, generally hovering around $300 to $500 weekly. Downloads peaked at approximately 12.7K in early August but declined to about 8.7K by the end of September. Active users varied slightly, maintaining a range between 57.6K and 69.8K throughout the quarter.
Makeup Stylist -DIY Salon game from REMEMBERS INFORMATION TECHNOLOGY CO., LTD. had a steady revenue stream, generally around $140 to $250 weekly. Downloads peaked at about 12K in mid-July, but tapered off to around 5.1K by the end of September. Weekly active users remained relatively stable, fluctuating between 51.8K and 62.6K.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. saw weekly revenue ranging from $1K to $3.5K. Downloads peaked in late July with around 13.2K, but declined to approximately 8K by the end of September. Active users showed a similar pattern, starting at 34K at the end of June and peaking at 57.8K in late July, then declining to around 45.4K by the end of the quarter.
For more detailed insights and further data, visit Sensor Tower.